Deal opened this issue on Mar 28, 2000 ยท 2 posts
Roshigoth posted Tue, 28 March 2000 at 6:26 PM
Casting light on surrounding objects you need to do in Bryce when you render... Use some low-intensity lights (colored) on each side of the sword... As for glowing effects, in photoshop.. load the main image and the mask image. Select the entire mask image and copy. On the main image, go to the channels tab and add new channel, choose alpha channel as type. Switch to the alpha channel and paste the mask render. Then select the masked part, flip to the rgb channel, and apply the glow filter (I use Eye Candy, don't know if there are other good ones..) Don't know of any tutorials for this out there.. probably are, but if you'd like I could try to make one myself, though it'll probably take a few days... Hope this helps, Rosh