paul_carduner opened this issue on Oct 07, 2002 ยท 18 posts
Erlik posted Wed, 09 October 2002 at 3:55 AM
Related to that: If I have a very thin cylinder primitive or a an imported mesh, and texture it in Bryce, I get the breaks in the texture like in the trees above. First showed in the lute on my "When the Music's Over" pic. The texture did have transparency, but I removed it. When you come really close, you can still see the breaks. The other time is just a little while ago. I created a model of bow, and the string looks like a half is not there. In regular intervals.
-- erlik