jerr3d opened this issue on Oct 09, 2002 ยท 74 posts
Orio posted Wed, 09 October 2002 at 10:37 AM
I am happy with Poser 5 so far. It works OK for me, I am getting no troubles from it. I am on Win2000. I haven't had time to test P5 thoroughly yet, but there are some things (like the face shaping tool) that I am very happy with already, and others (clothify) that I look forward to learn and use very much. I do usually render outside Poser, but if the Poser 5 renderer proves to be good, I'm looking forward to using it too, for things like interior scenes. I think that those who criticize Poser 5 for the content, should remember to keep things in perspective. Remember what used to be Poser 4 when it first came out. Great program for sure, but there was no transmapped hair then, and no Michael, no Victoria... no MAT poses.... no MOR poses... no Python.... and so on. I say: allow the 3rd party developers some time to dig into Poser 5 well, and I think we're going to see great things done to expand the usefulness of Poser 5! I am very confident in the creativity of the third parties. I hope anyway that Poser 5 is still somehow a "work in progress", and that some things will be improved. I list those that in my opinion need most quick addressing: 1) Compatibility with the plugins already released for Pro Pack, like those for World Builder, Cinema, etc. This is very important for me. I don't have Propack but I have both World Builder and Cinema and I was convinced that P5 would have allowed me to interface with them. This is the main source of regret for me now. 2) Developement for the P5 figures (Judy, Don, Kids), so that they can wear clothes made for Millennium figures. I don't know if this can be done by CL only, or if 3rd parties are allowed to do something about that. Surely, with the amount of clothing stuff I already have for the DAZ characters, it'd be very useful to be able to use those on the P5 figures. I suerly am not going to invest more money in getting clothes for P5 figures that duplicate what I already have for DAZ figures. But if an application is released, that converts those clothes, I will surely invest in it. 3) Please fix the face room output, so that the heads coming out of there aren't smaller in proportions than the body. I currently have to resize all heads down to 95% but then there's a weirdness visible in the neck. 4) please release texture templates for all P5 figures and clothes. 5) I would also like that the textures created with the parametric shaders, could be exportable as UV mapped bitmaps along with the figures. The thing is doable because it is already done by programs like Carrara, Bryce, Vue. It would be very useful for those who use Poser to render in other applications. These are my main wishes for now. No complaints, only wishes for development. - Orio