Rance01 opened this issue on Oct 10, 2002 ยท 26 posts
Rance01 posted Thu, 10 October 2002 at 1:38 PM
I rarely keep "Remove backfacing polygons" on, especially when working with the older P4 models with hair. So, I did NOT remove backfacing polygons in the above renders. I did notice that trans falloff gets set to 0.6 and lowering it 0.0 does make the hair look a little better around the edges but I still get the crop squares. I will try playing with Smooth polygons. Thanks, Rance PS: no one else out there working with WaveHair?