Forum: Bryce


Subject: OK, ...just shoot me!...

Zhann opened this issue on Oct 10, 2002 ยท 35 posts


Rayraz posted Thu, 10 October 2002 at 3:01 PM

UUWEE! I just hate when I lose my scenes. I once made a scende in Bryce 3D on wich I worked for 2 weeks to make a figure in the scene walk (without using parent-options and the object orientation, because I hadn't figured out how to use them yet) and then my file got corrupt because Bryce went flat on it's face during saving. Blue screens, damaged windows and registry. Windows and Bryce had to be re-installed etc. Things like that happen and it sucks. There's no maximum number of trees as far as I know. I've once created a huge forest just for fun to see how far I could push bryce. But I do save my scene in seperate files when it gets complicated. If one file get's lost or damaged you still have the rest of your scene and it is much easier to get it back to what it was before the errors. When I make the final render I merge all the scenes and hope the render works out. Bryce can work with scene-files of up to 1,2 GB at least. (I tried it on my computer with my september challenge entry. 680 million poly's or something. 3 GB swapfile and RAM used for 100%. It took one day to load the whole scene. incredible that bryce still works 'smoothly' when using such obscenely complex scenes.) But what I really find incredible is Truespace. I've seen everything on a computer crashing and Truespace just rendered along like nothing happened. It almost looks like it has it's own operating system build in.

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