Forum: Bryce


Subject: Questions on a WIP, need some help

draculaz opened this issue on Oct 11, 2002 ยท 6 posts


AgentSmith posted Fri, 11 October 2002 at 11:48 PM

Oh...have I tried this before. Wood is easy, trying to make a curved leaf (out of a terrain) is v e r y difficult. I've seen leaf images applied to flattened spheres that came out fairly okay, but I think you want what I want which is to use the terrain not a curved yet flat surface for the texture. Really, you can only do it by what you mentioned; exporting the mesh and deforming it with some other program, or actually making a terrain that looks like a leaf AND is curved. I still have yet to make a truly decent leaf that way. But, I'm convincing myself it can be done, well. Wood, use the biggest freaking texture you can get your hands on. Don't get the camera too close to it, a little distance will help as will showing it at an angle, I like it around x=45, y=30, z=0. This will show the thickness of the "wood" and help sell it as more realistic. Did you make a terrain out of the wood texture?

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