Forum: Poser - OFFICIAL


Subject: P4 & 5 have more than one texture map per figure How do you that.?

Kingfisher opened this issue on Oct 11, 2002 ยท 8 posts


ScottA posted Sat, 12 October 2002 at 3:37 PM

Kingfisher. You might want to take advantage of UVmapper's "regions" option. 1.)load your butterfly.obj file 2.)Hide everything except the wings 3.)re-size and re-mapp the wings to your likeing 4.)assing the wings to a new region 5.)save the new texture as new name like "wings" 6.)save your .obj file with same name as original (to update the chages) When you open the new "wings" texture in a paint program. you'll see all the other parts too. But you can erase them then texture the wings the way you want. Then open the figure in Poser and assign your new "wings" texture to the wings of the figure. As long as your wings have a material assigned to them. You don't need them to be a separate object. You can repeat this as many times as you want. Do each wing separately,etc.. But I think you should be able to obtain good enough results for both wings if they take up the same texture map on their own separate from the body texture map. The regions option is a very powerful, under-used option in UVmapper. ScottA