ronstuff opened this issue on Oct 12, 2002 ยท 89 posts
reiss-studio posted Sun, 13 October 2002 at 12:06 AM
Hi tim, these suggestions were passed on to me by some internals at CL as possible solutions, so I havn't tested them, but hey, all info helps, no!? :) ps, as to where the CL guys are, they're probably doing weekend stuff. it's just saturday night here... also, here's a question... (this one's just from me, not anyone at CL) a lot of renderers (especially the renderman ones that this is based on) like their textures as square maps with a size based on a power of 2. some examples of this would be 256x256 512x512 1024x1024 2048x2048, etc... for the textures that are coming out really blurry, what's the texture resolution?