Forum: Poser - OFFICIAL


Subject: Firefly renders - has ANYBODY noticed....

ronstuff opened this issue on Oct 12, 2002 ยท 89 posts


ronstuff posted Sun, 13 October 2002 at 4:31 AM

I should have thought of it earlier myself - it is a common limitation in a many rendering systems built on older foundations, as well as some systems designed for real-time animation such as many game engines. (sticking to power of 2 texture sizes does symplify the mathematics considerably and speeds things up). Anyway, after examining all the textures shipped with Poser 5, I find that very few comply with the "power of 2" limitation, so clearly someone at CL didn't know or didn't bother to tell the content creators. Larry - thanks for the comment, but should I start resampling all the current P5 textures to make them conform or do you think this limitation can be overcome with a patch? It sure would be nice because 3000x3000 is the ideal size for figure textures - forcing them to be either 2048x2048 or 4096x4096 would be a real compromise for many.