Deal opened this issue on Mar 30, 2000 ยท 6 posts
Geekholder posted Thu, 30 March 2000 at 12:58 AM
First, instead of smashing the screen try holding a mirror up to it, maybe it will get the hint. Second, I believe the prop has to have UV coordinates for reflection maps to work. I must confess ignorance: does the 3DS file format always have a UV mapping? If not, you may need to add one. Exporting the prop as an OBJ file and using UVmapper is one way to do this.