Forum: Poser Technical


Subject: How to render a picture like the Renderosity banner

Kismet_Queen opened this issue on Oct 11, 2002 ยท 9 posts


_dodger posted Wed, 16 October 2002 at 11:37 AM

Psst: If you're using Photoshop, don't use the eraser tool. Use a layer mask. This way you don't have to hit 'undo' if you accuidentally delete too much, you just switch from black to white and draw it back in. You can also do cool things like apply gradients and/or filters to the layer mask to 'fade in' parts and/or texture between them. However, there is a way to output something like this with Poser directly: First, make a base conformer of the figure you want to do this to -- open the figure, open the Joint Editor, pick a body part, zero the figure, memorise it, then save it to a new figure (nods to bloodsong for how to do this). This base conformer will then be conformable to the original figure, and will match its pose exactly. Next, make a transmap for the figure you want to have 'flesh effect', going black where you don't want to see it. Then invert this transmap and use the inverted one as the base transmap for the other, wireframe-effect figure. Open the object geometry in UVMapper and save a really high resolution version of the UVMap template, not coloured by anything (black and white). In any image editor, invert the image and save it once, then adjust the hue, contrast, saturation, etc to colour it like you want the wireframe effect to look. Save it again for use as a texture file. Take the first save and add it to the wireframe's transmap in additive (multiply or darken) mode so that the only non-transparent parts are the edges themselves. Conform one to the other, turn up the ambient colour on the wireframe-look one and viola. Of course, the Photoshop/PSP/GIMP postwork technique is easier --- for a still image. But this way you can animate the effect. I'd show you one where I did this but I cannot find it. If you don't want to screw with the base conformer bit, you can use the pose dots to match one to another instead.