ScottA opened this issue on Oct 15, 2002 ยท 36 posts
dwilmes posted Wed, 16 October 2002 at 1:20 PM
CR2Edit has been removing normals for some four years now, with nary a report of an app complaining -- which doesn't mean that none do, only that nobody has bothered to tell me if one does. "- Just deleting all the 'vn' lines is NOT a valid thing to do... those lines are also referenced by the 'f' (facet) lines... if you are going to delete the normals (correctly), you need to remove those references as well." (Spanki) CR2Edit does remove those references, and version6 will also fix files that people have hacked in a text editor (obviously they don't also remove those refs, even if they know enough to do so) It will also correctly compress morph target OBJ's, which is of course much simpler. "[sorry, it's just a sore spot for me, after fighting through countless special-case coding to handle corrupted .obj files]" (Spanki) I'm with you all the way here, LOL! People who open data files in a text editor are the bane of my existence. I shudder every time I see another 5 page tutorial on how to hack a Poser file to do something-or-another than can be safely done in seconds in CR2Edit, because I know that someone somewhere -- usually MANY "someones" -- is going to slip up and I will get an irate message that CR2Edit can't handle a certain file. And then there are the tutorials that are incomplete or just plain wrong. There are a number of tools in CR2Edit6 that are dedicated to fixing text-edited files, and improper files created by some other utilities. (And even by some elderly versions of CR2Edit, we learn something new every day) regards, Dan http://www.zenwareonline.com for CR2Edit, ZenPaint, ZenTile, VueMaster and the complete line of Zenware graphics apps