_dodger opened this issue on Oct 16, 2002 ยท 14 posts
Ajax posted Wed, 16 October 2002 at 8:30 PM
Curves often do wierd things. Here's a few rules I always follow when working with curves: 1) Never put a curve dial in the first or last segment in a chain (If you do then set it to zero, which is the same as not having one. After setting it to zero, you need to memorise the body part) 2) Never put a curve dial in a segment which is next to a hip-equivalent body part (seg0 in this case). 3) Never put a curve dial in a body part that doesn't have rotational symmetry. Sometimes you can break some of those rules without seeing any ill effects, but bad things can happen unexpectedly later on if the user parents the figure to another one, applies a pose or something like that.
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