Forum: Bryce


Subject: Why? Why? Why?...

Zhann opened this issue on Oct 16, 2002 ยท 21 posts


bikermouse posted Thu, 17 October 2002 at 9:46 AM

Zhann, I was talking about the placement of the texture map on the object. Having tried it for myself, (I just used a stock boolean object, and an old texture I had laying around), I can see the overlap in my own render. The solution as I see it would to be to give the painting/texture map a a larger border of white(or whatever the invisable mask color is), so that you can place it on the object better) and thus be able to fiddle around with the Y offset and scale.