MaxBeckett opened this issue on Oct 18, 2002 ยท 10 posts
memaci posted Fri, 18 October 2002 at 2:26 PM
You could try to put a bevel around the edge of the glass to give it dimension so light will play off it. I typically set the color channel to 0% and transparency around 75-85%. Another thought is to put a subtle texture in the bump channel. Or possibly a slight refraction. memaci