Forum: Poser - OFFICIAL


Subject: Collection for DAZ to include Vicky & Mike in P5's Face Room

JHoagland opened this issue on Oct 19, 2002 ยท 72 posts


Questor posted Sun, 20 October 2002 at 11:07 PM

That depends. Daz already have the morph information for their own files (Mike, Vicky, Steph, Mil Kids), other content providers I'm afraid would probably be pretty much on their own as they have been so far. Jim Burton, DaCort, Traveller, all create their own morphs for their characters. Again, you don't need to strip this information from the cr2 as it's already held in the cr2 in obj format. If you look inside a morphed cr2 you'll see a whole bunch of geom lines. The text information of the morph is just embedded in the text of the cr2. A simple text editor will strip those. Quite honestly Daz would be foolish to create an animation program and then NOT convert their own files over to it, including morphs. Other providers of characters such as those I've mentioned may well be on their own same as they have been with poser. As for decompiling Poser. Reverse engineering of the program is specifically prohibited. If Curious Labs could prove that someone had decompiled their app and written one around that code, they'd go ballistic and you'd end up in court again. The big bonus for this sort of thing is that if you create content for the program you get a pretty good feel for how it works and does stuff. But if you look at the massive number of other animation programs, it's no real mystery. No need to decompile Poser (honestly, who'd want to, you might just get a bunch of poser's bugs thinking they're valid code)... Yes it is done in some businesses. But there are some things worth decompiling, and some things that aren't. :) I agree with you, Daz can't place their future in the hands of an unstable company. CL have had problems over the last two years - the attempt to gain extra revenue from the Warez Amnesty last year and the admittance of cash flow problems this year is evidence of that. In an industry as volatile and unforgiving as software and as dynamically changing as CGI, that's a very dangerous position to be in. As to your last comment. Yes, Daz HAVE stated that they're creating an animation and rendering program that bears some resemblance to Poser. Heck any animation/render package bears some semblance. That information is available at Poserpros (www.poserpros.com) in the general discussion forum, in the 61 page long thread mentioned earlier. They've not gone apeshit advertising like Curious Labs did in their "California Dreaming" thread because the app most likely isn't ready yet and is either still in testing or has yet to reach testing. I doubt they'll make the same mistake as CL and hype the program too early but probably will hype it worse than Christmas when it's close to release. Usually people learn from other's mistakes. Some don't. :) It's the limitation of only providing Poser content that's been limiting Daz's growth. I believe they stated once that they were under contract when they broke away from Zygote NOT to produce or develop content that would conflict with Zygote's production line. They have to my knowledge honoured that and built a strong reputation as Poser providers. Now I guess they can expand their horizons and are doing so by buying in software (Mimic), probably programmers, and developing their own end solution. Steve Cooper once said that Curious Labs developed other software (Avatar Lab, Pro Pack) because they didn't want to be a one trick pony. I should imagine that very much the same thoughts went through the Daz PTB as well. Allowing also that Poser 4 has been with us for several years, it would be foolish indeed to rely on another company for the future of your own - especially one so slow to update and apparently lacking. I think that fairly applies to Curious Labs as well. Previously Zygote (now Daz) provided the content for Poser. Curious Labs have chosen (by using RDNA) not to have all their eggs in one basket. Not a foolish decision at all - if they'd produced a stable enough application to do it. Unfortunately their market share has probably taken a beating with this release. We have yet to see how badly. If they survive, then there will be some competition. Something we've never seen at this level. The pro-level market is filled with competitors but there are none here at the hobby/pro-am level. Should be interesting if nothing else.