Rance01 opened this issue on Oct 10, 2002 ยท 26 posts
iancollins posted Mon, 21 October 2002 at 10:43 AM
Here's the simplest material setting needed to overcome the rendering problems with Koz's WaveHair. Note that only a small amount of displacement is required.
I've no idea why this works but suspect it has something to do with the mesh construction. This method also works with Koz's ShortHair.
Ian