Wampyir opened this issue on Oct 20, 2002 ยท 16 posts
bijouchat posted Wed, 23 October 2002 at 9:27 AM
sounds interesting, the surface curvature method is something I didn't understand before. :-) Thanks for your explanation, it has really let me know more about the product. :) Carrara tends to eat the texture templates when subdividing a vertex mesh, so that's where I have that experience from.