Spit opened this issue on Oct 23, 2002 ยท 17 posts
cherokee69 posted Wed, 23 October 2002 at 8:27 PM
I guess no one is considering those HUGE texture files that are being loaded in Poser. All those are using resources also. Just imagine several 4000x4000 textures using up all your memory. The last image I worked on had many textures. I added one last figure and Poser continually froze...that texture was 4000X4000. I reduced it by half, Poser rendered just fine, and I didn't see any different in the quality of the image. Now, when I get a texture that is HUGE, I automatically reduce it by at least half and have so far stopped Poser freezing up and using all my resources.