AlbertoFly opened this issue on Oct 26, 2002 ยท 15 posts
Questor posted Sat, 26 October 2002 at 11:28 AM
Glad you found some stuff there that you liked, I'm sure Steve and co will be very pleased by that. Most of the clothes and characters that you can download or purchase around the various sites should come with a UV Template - this is a squarish image covered with black lines like a web or network that resemble the shape of the model they're for That's the thing you need to make textures. Open the template in a graphics editor (Corel Photo Paint, Paint Shop Pro, Photoshop or similar), and you'll see that the basic shapes of the clothing or character will be laid out flat. If you use a program that supports layers, create a new layer, and you can start painting onto that template (using a layer means you can delete the work and save the file without destroying the template) You can then copy and past the textures you've downloaded onto that layer over the lines. But that won't look to good. It's work, it's a lot of fiddling but with care you can get some very nice finishes. It's difficult to explain in simple stages here, but I'd be happy to share what I know over email where we can chat a bit more quickly and easily. Also, check out the UV texturing forum at Runtim DNA http://host1.bondware.com/~syydr/ And the texture related forum at PoserPros which I'm told contains some very good tutorials on this. http://www.poserpros.com You'll need to register on those sites but they won't cost you any money (except with tempting things in the store) Hope that helps a little