dolly opened this issue on Oct 28, 2002 ยท 6 posts
Velen posted Mon, 28 October 2002 at 11:49 AM
looks to me like the model was imported with a uvmaper texture apied to the UV's then the UV's corupted or the model not saved with the map so the map bmp is aplied but with out the UV maping in the model so its deformed as poser aplyes it. make sure the model is 1 maped and saved with maping. and that your not loading the resulting bmp with its grafing lines. hope this helps laters vel