scupper opened this issue on Nov 04, 2002 ยท 14 posts
bloodsong posted Mon, 04 November 2002 at 1:42 PM
Attached Link: http://www.3dmenagerie.com/
heyas; the plain and easy explanation is in a tutorial in the goodies section of my site. see the link. the standard rotation order is twist/sideside/bend. make sure the first axis goes down the length of your limb, and the last axis is the major direction it will bend. then the leftover one gets stuck in the middle.