LadyBea32 opened this issue on Nov 06, 2002 ยท 9 posts
shadownet posted Thu, 07 November 2002 at 10:09 AM
Glad it is working out. Keep in mind, you can control what areas in the texture that render invisible (such as those shown above that look like missing gaps in the bikini top) can be fixed by leaving those areas on the transmap white. You can also use shades of gray if you want a lesser degree of transparency. However, I have found that you generally get your best results using solid white on the areas of the transmap you want the texture map to show when rendered, and using solid black on the rest you want to hide (make transparent).