Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Did you use a multi-screen preview by chance? When the effective window size changes (as going from a split window to full window) the camera view is reset. A vertically split window with the full figure nicely zoomed will produce the darned headless-legless image when you just switch to a full window preview, even for the same camera. It seems to use window WIDTH to assess camera zoom, which seems less than intuitive to me for a figure pose, leaving a hand or arm out of the picture is often fine, but a head? Work around seems to be: switch to single window view manually first, reset the camera zoom, then render. Tiresome, but perhaps PP worked this way too?
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Arg. MORE hours wasted on P5. I keep making the mistake of going back to see if I can do anything useful on it. This time I tried a short (30 frame) anim. Very simple - the model walks across the screen. In the poser preview, it looked fine. I set it working to render the movie. It took hours, but for once it didn't crash. Yippee. Then I looked at the final movie. For some God-knows-what reason of its own, P5 chopped off the top and bottom of the picture, giving me a useless movie with the model's head and feet out of the screen area. (numerous expletives deleted) SURELY there can't be any good reason for this. Has anyone else had this problem? I'd be really grateful if anyone can tell me what gives. Is this really some very useful feature that I can fine tune by turning a knob somewhere, or just yet another bug? (I'm starting to think this program has more bugs than working features...) I'm using SR-1, but not 2, as I don't 'do' betas. Morph