nandus opened this issue on Nov 08, 2002 ยท 42 posts
Rayraz posted Sat, 09 November 2002 at 10:04 AM
Here's my opinion: Bryce's sky limitations: No volume clouds, static cloud-movement, support for only one sun and moon. Bryce's Material limitations: No (volume)caustics. No self-illumination. No illuminating textures. No dismpacementmapping. Only four material channels. No Fresnel fall-off. No adjustable diffuse/specular etc. gradients. Instable when importing high-res textures. Bryce's modelling limitations: Only boolean modelling. Where are the poly-modelling tools(at least the stuff they have in Amapi), extrusions, nurbs, sub-d's etc. Bryce's rendering limitations: Astronomically slow. No GI, Radiosity, HDRI etc. Only one shader. Where are the different or even adjustable shaders? (Electron microscope look for instance) Other: No Plug-ins. No full poser-support. If they change at least some significant limitations from this list they can expect to get profit from Bryce. If not: They'll be forced out of the market. The competition is strong. Corel must remember that. And the most important thing: Release information about the project while you're working on updates!! Tell people what they will get in the new version!! If people have something to look out for they'll buy the software.
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