humorix opened this issue on Nov 10, 2002 ยท 33 posts
AgentSmith posted Wed, 13 November 2002 at 9:00 AM
tuttle, "No Post" always, always sucks, but I will turn on my broken record again, lol. 1. I would have never been as far along in Bryce as I am now if it wasn't for no "post work" challenges. Even if I was just as far along, I just wouldn't be as complete as I am. (Not that I'm complete by a long shot, but you get the idea) 2. Slow PC prejudice - I have 46 pics in my gallery. The first 37 pics were all rendered on my following old PC: Intel Pentium ONE running at 200mhz, with 32mb ram, and a 1 mb video card. 3. Contest will give 2 months or more to work on your entry, that's fairly long. And, if the contest is a success, and you don't win, you will have 6 months to work on your next entry. I think anyone can produce something in 6 months. Allowing Post-work: This one's easy. Post work will consist of 2D editing of EXSISTING rendered scenes/meshes. Meaning... You can paint the clothes on a Poser figure, but you cannot paint the figure. You cannot paint a building, but you can add the vines, or cracks, etc, etc. -The post work has to be an addition to an already exsisitng object.- Then, there is of course, color-correcting, flares, noise, DOF, etc, which is fine. To attempt to answer your questions a), and b): It is always both, and it is invariably an infinite number of combination levels of the two. (Good point though, I'll make a note to see if there can be a "driving factor" manifesto given out) Thanks for the input eveybody. Tired/good night/morning Agentsmith
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"