Forum: Poser - OFFICIAL


Subject: Fixing reversed UV mapping

DAD opened this issue on Nov 12, 2002 ยท 18 posts


DAD posted Wed, 13 November 2002 at 3:24 PM

Please look at the example here. The normals are correct ont his model, it comes into Poser as a solid figure with no holes (reversed normals show up as holes) but when I map a texture to it, the texture only maps to certain surfaces resulting in a patchwork that is unacceptable. Obviously the UV coordinates for some of the surfaces are pointing in the wrong direction but the normals are correct.