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Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

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Subject: WIP


Pinklet ( ) posted Thu, 14 November 2002 at 6:05 PM · edited Fri, 08 November 2024 at 3:55 PM

file_31554.jpg

This is on of my first successful attempts to model a character in the Vertex modeler, using subdivision. Things are finally starting to click. This little guy was crated so I could try out the bones feature and try and to do some IK as an animation. I have already run some tests and it seems pretty strait forward. I think I am going to have a lot of fun learning some more on animation.


velarde ( ) posted Thu, 14 November 2002 at 8:22 PM

Very nice. I still haven't gotten the hang of the vertex modeler.. and I know it can be pretty powerful by what I've seen... I'm divided between learning Amapi (the one that came with Carrara) or get the hang of Carrara's built in VM. So far all I've done is a little of both... Enought to get by but I wish I knew more..


memaci ( ) posted Fri, 15 November 2002 at 8:37 AM

Very cool. I have a love/hate relationship with the vertex modeler. I would love to use it but I hate the learning curve. Congratulations on getting past it. memaci


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