IncliningWirefree opened this issue on Nov 17, 2002 ยท 7 posts
Erlik posted Sun, 17 November 2002 at 3:54 AM
OK, try this: open the figure in UV Mapper. Turn it into Planar projection. Save texture map as bitmap. Use the resulting wireframe as the texture in Bryce. Possibly after tweaking it in Photoshop. Or: Locate "Flesh to Water" Poser tutorial on the Web. And then do the following: Make your scene in Bryce and render it with textures. Export the image. Switch to wireframe view. Export that image. Now, select your figure and click on Solo mode. Go to render things (the triangle below the rendering buttons) and choose Object mask. Render that and export the image. Follow the steps in the "Flesh to water" tutorial. I hope something will help. I'm sorry it's not more detailed, but this is all off the top of my head.
-- erlik