Misha883 opened this issue on Nov 17, 2002 ยท 26 posts
EricofSD posted Sun, 17 November 2002 at 7:44 PM
I posted in a thread above a recent Judy WIP with some postwork, that gives you an idea of what P5 is about. There's a LOT more in P5 than in P4 so I guess it depends on what you use poser for. Most of the new stuff doesn't export to other programs like bryce. If you do all your work in Poser, then that's fine. I think for basic scenes, P4 would probably work just as fine. As for all the beta testing, CL has it pretty close now. The latest patch seems to have quieted a lot of folks. The way I see it.... Face room is fun for using pictures of your friends. Material room is a steep learning curve on nodal procedural mats. You can have tons of casual fun with UVmapper in P4. Hair room is awesome, but again, doesn't export. There's atmosphere controls in the latest patch that some have started to post with and it seems to have promise for fog and lighting in smoke filled rooms. Setup room is just like P4 pro pack Content paradise so far is merely the 'osity market place. Cloth room opens up some new doors to clothing but it requires a hefty puter to run it and most of the clothing out there is still P4. So all in all, I see P5 as a fantastic program for the hard core Poser user. And I wouldn't let the bug/beta thing slow you down at all. I guess it all comes down to what you want to do with Poser. I'm really trying to learn 3d apps and am enjoying the daylights out of P5. Care to elaborate a bit on how you use it? And I think the upgrade price is well worth it if you are into Poser.