tripNfall opened this issue on Nov 17, 2002 ยท 10 posts
ScottA posted Mon, 18 November 2002 at 10:30 AM
Sometimes the programs you model in will do something when you save them. Cinema4D for example puts a 1 at the end of body parts. Then truncates all the other numbers to a higher number. That causes the same invisibilty issue you're having if you don't change the names back in UVmapper. The first thing you should do is make sure you're hunting for the right problem: Import your .obj file intop Poser as a prop. If the forearm is visible. The problem is something in the naming structure. If the forearm is not visible. The problem is with the mesh itself. ScottA