danfarr opened this issue on Nov 22, 2002 ยท 255 posts
Norbert posted Sat, 23 November 2002 at 12:38 PM
If Daz Studio will let you turn off all the visual markers and widgets, and let you render animation from the OpenGL frame buffers, it would be VERY fast. Since animations usually aren't rendered larger and the aspect of DV footage, a high level of detail isn't needed. If you need raytraced reflections, that's probably gonna be a different story, but being able to render to file through OGL would be a HUGE time saver. Even if it's just for draft quality animation test renders.