Forum: Vue


Subject: Indoor lighting tutorial for Vue d'Esprit--Questions

nggalai opened this issue on Nov 23, 2002 ยท 13 posts


nggalai posted Mon, 25 November 2002 at 2:30 AM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=284037

Hi Yves, why, thank you for the praise. ;) I'll have to hand it back to you, mind--your renders are the reason I actually started fooling around with lighting in Vue. Until I stumbled over your gallery some months ago, I was like most people, bitching about lack of radiosity and GI in Vue d'Esprit. When I saw what you got out of Vue2.1, I was determined to give it a shot. So, eh, thank you. :) Lighting-wise, I hardly ever use point lights. Spot lights give you far more control over the lighting, I feel. If I use point lights, it's either to simulate sunlight, or to use as ersatz-ambience lights. For indoor lighting, I found the best approach to go the traditional three-point route, i.e. fix light, fill lights, back lights. I don't use back lights all too much as Vue's renderer doesn't cope with it very well unless you combine it with a glow material which somewhat destroys the purpose of realistic lighting. ;) A technique I found very successful was introducing coloured bounce lights and tuning down the fill lights. I'll probably make a separate tut about bounce lights and simulating radiosity in Vue. As it looks now, I will make the first tutorial about the "glasses" image (see link) as a couple of people asked for more information about it. This will lead nicely over to a later radiosity tutorial as this image already uses two bounce lights. ;) ta, -Sascha.rb P.S. Yves, you should consider upgrading to Vue4.1 . . . the renderer is quite considerably faster than in Vue2.1 ;) -.rb