Forum: Poser - OFFICIAL


Subject: Poser 5 hair in Truespace

GARYNH1 opened this issue on Nov 27, 2002 ยท 15 posts


Sue88 posted Thu, 28 November 2002 at 10:39 AM

I think it could have possibilities for hairmakers and texturers: they could make a dynamic hair in P5, export it as a .3ds object, change it into an .obj file, open it and make the UV map for it in UVMapper, then make a texture and transmap for it in a paint program. It would be like transmapped hair, but maybe it would look a little more realistic since it would be made up of many smaller pieces of mesh. The texturing might not be very easy though, I don't know. But I do think it has a big potential. I wonder what others would think of this? I'm glad you showed this, at least I learnt something new and interesting. :) Sorry it didn't work for you, but at least you can use the transmapped hair part in your scene. If you are in the U.S., Happy Thanksgiving; if not, then have a nice day! :) Sue