locomouse opened this issue on Nov 28, 2002 ยท 15 posts
Stephen Ray posted Thu, 28 November 2002 at 9:58 PM
Try placing your walls while in top view, it will keep them on to the ground ( Y axes ) as you move them. When doing non uniform scaling switch to object space ( white arrow under the transform tools on the edit palette ) Object space will keep the objects from shearing when scaling on 1 axes.