_dodger opened this issue on Nov 29, 2002 ยท 12 posts
_dodger posted Fri, 29 November 2002 at 5:34 PM
Okay I just tried something really weird and it seems to be working... I removed the Gravity_Well prop entirely and it didn't work. That makes sense. Here's what doesn't... I then replaced the Gravity_Well declaration but didnt' add the prop at all. So the mostly empty declaration at the top was there (with only the geomResource and the storageOffset), and the other part where you set all the channels -- that isn't there. It's working, mostly. However, on y rotation of the handle at certain angles it forces the flame into an angle (and thus the two spotlights that are part of it). This is getting very strange. It's 'pointing-at' a prop that doesn't exist and has no parametres at all except what geometry to use and the storage offset. As a result, that prop that it's pointing at isn't there but it's pointing at it anyway. It's not only not there, but in not being there it's not able to be located in any place within the UNIVERSE either... but somehow the flame is pointing at it. I wonder if this would work just the same without the reversed endpoint and stuff (or better)