Well here's a face (which I used in my image "The Gladiators") created with the terrain editor. I first rendered a Poser face as a height map and used this image to get my grey scale reference. Using this image as reference, I painted/created my face in Photoshop and then imported it into the terrain editor. I emphasised the nose and eyebrows with metaballs. The eyeballs are a pair of spheres. For the mummy image I have provided an explanation of sorts in my gallery. The setting of the mummy image has been created directly in the terrain editor. They are a number of terrains grouped together. The body of the mummy was painted in KPT GEl and then exported as a height map (PGM file) which I reconverted to a greyscale and touched up in Photoshop and brought it back into the terrain editor. You'll find some good tutorial to model with Terrain editor at deeptextures.demon.co.uk. Check out the Orcan Farmer! Do let me know if I can help in any other way! Take care, Avi