Forum: Bryce


Subject: Reflection Map conrols?

shadowdragonlord opened this issue on Dec 05, 2002 ยท 15 posts


AgentSmith posted Thu, 05 December 2002 at 9:57 PM

Seamless texture maps are only seamless left to right, up to down. You couldn't say take the left edge of a texture and match it up to the top or bottom, only to the right hand side. Meaning, the seam you see in your top pic is say for example...a left edge meeting a top edge. They don't match, and this problem is very apparent on spheres (obviously). Try wrapping the reflection map differently onto the sphere. AgentSmith

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