PilotHigh opened this issue on Apr 16, 2000 ยท 9 posts
James_West posted Sun, 16 April 2000 at 7:51 PM
It doesn't matter really what the hairstyle is on the mesh if you're using a transparency map; use any of the kind of blah, bowl-shaped hairs that are out there (you could even use the bottom layer of Nene's hairstyle, probably), and apply a texture and transparency map to it. It'd be a good first approximation, anyway.