Forum: MarketPlace Customers


Subject: Problem with your Subway Entrance prop

Devon opened this issue on Dec 06, 2002 ยท 14 posts


Devon posted Sat, 07 December 2002 at 3:08 PM

Last night after looking at the Poser screen of my error and thinking how come I'm getting this error and nobody else is....I started to stare at the supplied png thumb that was supplied with this prop. I looked at it and shook my head. How come this png thumb is too big. It's supposed to be 91x91 pixels. How could renderosity even approve this size. Then it hit me........file size....holy @#it. What's the file size of the supplied jpg's? I know for a fact that Poser can't render (or work with) texture maps larger than 4000x4000 pixels. Even Curious Labs doesn't recomend it. I had a problem in the past with errors and freeze ups in Poser 4. So I checked out the file sizes of the two supplied jpg.s Well what do you know...the Stairs jpg is 5000x3411. One dimension was too big. The Subway building jpg was 400x2163. HUMMMMMM...I though....Stairs prop won't load....Street prop does load. How can I test this out? Then I remembered that there were supplied OBJ files with this prop. So I thought why don't I just import the OBJ's resize and position them and add the textures manually. Well I did...and what do you know happened? As soon as I clicked on the 5000x3411 jpg to load it I got the error message again. Well that was it. That's why that prop would not load. It was my Poser program saying that It can't handle the file size. Rightfully so. So I re-sized that jpg file to 3500x2388 and it loaded fine with NO errors. Now my question to all of you is this? Why did I have the problem and nobody else seems to have this problem? We all know that the texture map file sizes should be no bigger than 4000x4000. Why did renderosity let this go through? Is there something I'm missing or don't know? Why was the oversized png file ok'd? Can someone explain this to me? Is there a way to get Poser to render larger image maps without getting errors? Should it even be done? And my last question.....Why the heck make a 5000x3411 texture map for such a small prop? Was that really necessary. My re sized one was more than enough. Why are so many of the merchants going past this boundry for the sake of more detail? Come on get with it. Look at the problems your causing. Now it's OVER.....I never forget this and I hope we all learned from today's lesson. DEVON