EmpressZario opened this issue on Dec 09, 2002 ยท 21 posts
EmpressZario posted Mon, 09 December 2002 at 12:55 PM
Kewl, thanks :) I was thinking about maybe doing a dual layer skull-cap... one on the surface of the figures head and one below so there's more of a variety in the roots and length. WHat I love right now is the material tree shader set-up... there's a looot of possibilites there. I just wish I knew more about programming... but right now I'm trying to set-up hair that acts like glass and also functions as a light emitter I'm a nut whack, I know :)