Forum: Poser - OFFICIAL


Subject: Figuring out Poser imported into C4D 7.3 ART

archrendr opened this issue on Dec 11, 2002 ยท 5 posts


Fredy posted Wed, 11 December 2002 at 1:26 PM

Hi! Poser and C4D Art is a great team up. It could be something easier but it works quite fine for me... :-) 1. Export your figure from poser as wavefront-obj file. Exclude everything in the hierarchy editor you don't really need. 2. Set the import/export settings in C4D for Wavefront to scale factor 400 (depends on what you want to do, but 400 works great for me) 3. Import the previously saved wavefront file. you will see one or more objects in the object manager, please group them into one new group -> makes life easier when moving the complete figure around. You will also notice a lot of new materials. 4. The materials are all standard grey. No textures are there. Now comes the working part. yawn. :-( copy all the textures you need from the poser texture directory into the actual/project/tex subdirectory for easier management (you don't have to do this, but makes life easier). then you have to assign all textures to each material, for example skinb is the bodyskin, skinh the bodyhead. if you're unsure what to place where, you can check them in poser the texture settings. you can be very fast after doing this for some time... ;-) 5. one important notice - transparency maps from poser have to be placed in the alpha channel from C4D. 6. You don't need any extra software for this and btw the ProPackPlugin DOES work with C4D Art7 - one little trick is required... :-) Still got any questions? Fredy PS: Sorry for my broken english, living in Germany PS: Vicky-Head rendered in C4D