_dodger opened this issue on Dec 11, 2002 ยท 18 posts
Crescent posted Wed, 11 December 2002 at 9:43 PM
Attached Link: http://www.fallencity.net/lore
Yep. Had to e-mail a merchant just yesterday on that. It's a pet peeve of mine. I have P5, but I only use 1 Runtime folder, so the "Runtime:..." works for me. I assume that the ":Runtime:..." works for P5 with multiple Runtime folders, but I haven't tested that out. Can anyone verify this? PPP and P5 do not need .bum files. They use .jpg files to create bumps. You can either give out the .bum files and convert as _dodger described above, give out the .jpg files (have the user convert .jpg to .bmp, then open the file in Poser and point the bump map to the .bmp file. Poser will convert it to .bum), or give out both. One strategy for P4 MATs vs. PPP and P5 MATs is to have 2 sets of MAT files, one for P4 that references .bum files for bump maps, the other for PPP and P5 that references .jpg files for bump maps. Then the user can toss whichever set of MAT files they do not need. MAT files are comparitively small; I haven't seen one larger than 30kb, so 2 sets of MATs are no big deal. Since PPP and P5 can convert .rsr files to .png files for the library thumbnails, you might want to consider only putting .rsr's in. The other possibility is to include both and instruct the user on which to toss out. I have a tutorial on packaging up files for Poser with WinZip, and decided to write up some info on the various flavors of Poser to make it easier to make packages as inclusive as possible. I'll try to have the second one up tonight as well. Cheers!