1 threads found!
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ThomasMacCallum | 2 | 38 |
16 comments found!
Very usefull terrain info here thanks all, Aaron, how did you get on with the terrain shaders?
Thread: WIP - Mea Machine | Forum: Carrara
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Thread: Armour X - wip | Forum: Carrara
What a great sign off Z, thanks for sharing armour X If its going to be UV mapped there will be no end the the different looks for him - and I thought you would just add anything goos! I think I will take on texturing of X as a little project of my own. Does anybody know, does Jeff_R work for Daz or is he just interested? Anyway it will be fun to see what happens next.
Thread: Armour X - wip | Forum: Carrara
I hope you do not mind Z but I just did this:
http://forum.daz3d.com/viewtopic.php?p=1354146#1354146
Thread: Armour X - wip | Forum: Carrara
I know I would be, If you market it as application specific you do not need UV mapping in my opinion. In the Daz market, Phil Drawbridge is selling a model that is not in any way rigged but does have procedural shaders.
Thread: Armour X - wip | Forum: Carrara
I prefer this one to the 2008 movie Ironman, the "X" version seems stronger than the movie "Y" version, also in the movie, he is more burgundy and pale yellow, your black and gold also helps to make him seem tougher.
The comment abut aging the materials is valid but that depends on what you want to use the figure for. Z, I know you have resisted becoming a vendor so far but I reckon this figure would be a huge hit and I believe he is suitably different to “Y” Ironman so as you would not run into copyright problems. The wrist sabre’s are a real cool touch, are they retractable?
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You are not looking for Carrara, you are looking for Canoma.
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Thread: Terrains and Shaders | Forum: Carrara