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54 comments found!
Thread: How do you make realistic skin? | Forum: Poser - OFFICIAL
LOL, Soory...I had an Exam at College. And as for the Real Skin Shader, Yes its quite good...but Yes...Yes & Yes, I have seen people getting better results, more real skin that is by setting up their mats by themselves. I have exams going on now...but next month I'll post a few renders to make the point. I'm sorry, exams are on..can't do it now. Soory for that. Didn't mean to be a baddy. Face_off's kit is real LOL good...but you can get better results yourself...It takes time ..yes. If you are looking for a few clicks and quick yet good results ...face_off's kit wins.
Thread: Hi! Opininon Needed. | Forum: Poser - OFFICIAL
LOL, Thanks. I worked bit with the software and found that it was not all that good and easy. Crashes Frequently. Needs very hi-res pics. Doesn't do textures at all well. So, guess its a no no. Thanks a lot guys!
Thread: How do you make realistic skin? | Forum: Poser - OFFICIAL
Here is "What you would need for getting truly real skin": 1. A Descent 3D model (The ones with Poser are quite good enough though the lo-res ones ain't) 2. A good UV-Mapping Prog or Texture Map Templates for the character 3. A really very good bump map (This is the most important and the hardest to make map) 4. A colour map 5. A specular map 6. Map to Fake SSS or else a Renderer which has SSS 7. A good light setup, get yourself an LDRI of the place you want your character in 8. Decent Working knowledge of Materal Room ...but this alone won't get you going. You see skin has a lot of components whih are light dependent, the amount of transluc showing up, the freckles visible, etc etc. Stahlberg's tut on www.androidblues.com is a good place to start. Alternatively if you are script-happy, Face_off's Real Skin Shader is worth the buy, but the sort of results you can get by manuually setting up your mats can be atleast as good if not better. Read face_off's tut if you may. And there is a loooong sking shader thread at CGtalk.com, take a look if you wish to. The link http://www.cgtalk.com/showthread.php?t=145071 LOL
Thread: Is it me, or is this hair not quite right? | Forum: Poser - OFFICIAL
Most trans-mapped hair has such a characteristic, I suggest you look at strand based hair, 3Dream is very good.
Thread: Hi Res Bump Maps For Jessi | Forum: Poser - OFFICIAL
Thanks, Did ya ever think of giving away updates to Real Skin Shader free, ya know like after sales support or something :) (Real_Jessi will have to wait till 1/July, too bad)
Thread: SR1 -- After a few weeks of tryout, I am about 83% satisfied | Forum: Poser - OFFICIAL
Thread: Ah, those merry pranksters at CL/EF | Forum: Poser - OFFICIAL
Hey, No bad words about Jessi. She might not be very good for full body shots(And posing her right is a bit tough), but for facial closeups, she is really nice. As a matter of fact, a friend here owns Real_Jessi by Morris and his results are very very good. And its easier to use her morphs than V3, etc
Thread: What is the largest render size you've been able to accomplish? | Forum: Poser - OFFICIAL
I usually do 1800X to 2400X depending on the image n the amount of postwork reqd. More the postwork needed, larger the render.
Thread: Capture the sky and sun light with |||||| Poser6 |||||| mini Tutor :) | Forum: Poser - OFFICIAL
Well, Since all the HDRI Gurus are here, plz help me with a small problem I can't solve. All the light probes I have, don't map around into a perfect sphere. The top and the bottom of the environ don't fit. So, how do I make a perfect spherical environ using my light probes, that ain't blnk at the top and the bottom. (get ref on sphere, see to and bottom of sphere) Help
Thread: *sigh* guess what? | Forum: Poser - OFFICIAL
Thread: Capture the sky and sun light with |||||| Poser6 |||||| mini Tutor :) | Forum: Poser - OFFICIAL
Thread: Poser user or artist should check this !!! | Forum: Poser - OFFICIAL
You cannot compare the stuff we do to that in Expose'. I have Expose'1 and Expose'2 and I don't think there is any image in there which is not better than most I've seen(here).
Thread: What software can do collision deformation? | Forum: Poser - OFFICIAL
Well, 3DS Max does have the softbody deformations you are looking for. You just need to look up the user reference. Look for Soft body Deformations and collissions. You have to use the softbody modifier and you can convert any mesh into a softbody. Reactor in Max is an industry leading tool for what you are looking for.
Thread: IBL and Ambient Occlusion look alike | Forum: Poser - OFFICIAL
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Thread: Poser 7 Release Date | Forum: Poser - OFFICIAL