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61 comments found!
I'm not seeing an update since September in my products list for the Daz Studio Bridge plugin.
Thread: Daz Studio bridge to VWD | Forum: Virtual World Dynamics
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
From what I am able to piece together, the Poser version should be available here on Renderosity sometime soon. The DS version is in the works, but won't be anytime soon. Hopefully this year, but who knows for sure.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
estherau posted at 10:34AM Fri, 15 January 2016 - #4245116
Hi, my guess is the way macsavers is using this software is by just booting into windows eg parallels or some other emulating software where you really have to install windows. but I've been trying my best to avoid really putting windows on my mac. Crossover just makes windows software think that the software is on the mac when it isn't, which would have been a much better solution for me, however I can't get it to work (although I may be doing something wrong I suppose). Perhaps if you make the software not needing poser and python, but totally stand alone, then it might work in crossover.
Since Python is Poser only, there's not way to make it work with Daz, but Python works on the Mac and Windows. The problem is how it hands off the information. On Windows it requires elements that the Mac doesn't have. Until we have a working Mac version of VWD, there's no way to get it working. I also have Crossover and have tried several options to try and get it to work, but there are just certain underlaying elements in VWD that just don't work yet via Crossover. As great as Crossover is, there are quite a few programs, mostly niche programs like this, that don't work well with Crossover.
VWD has stated though that he wants to create a Mac version. It's just not his focus right now as he needs to get the first version out the door and then work on the options from there. While I detest Windows with a passion, for many reasons, there are some types of software that require it. if you own Poser you can install it on a Windows Virtual partition, so outside of needing Windows, there is no extra cost for it. What a lot of people fail to realize though is that if you want to run Parallels and/or Fusion, you are supposed to own a copy of Windows. So it's not a cheap solution that many think it is. There is a free virtual solution for Windows out there. I believe it's a port of Wine from Linux. I tried it once, but it didn't do very well, but that was years ago.
So, if you want to use it now, you'll have to find a Windows solution. No one said being a dedicated Mac user was easy. It's just more rewarding. ;-)
Thread: Adobe Fuse? | Forum: Community Center
Thread: Adobe Fuse? | Forum: Community Center
Since there's no forum for this specifically, I posted it here. I have no idea where you would want this.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Once the animation is imported into Poser, wouldn't you just control the frames you want to render from there?
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
I understood what you said. I understood that the current situation isn't ideal and that you'd prefer to just to make a hook into your current software without having to redo a lot of code. Hopefully that can be realized, but if not, the extra work might pay off big. The current solution is pretty much broken and rarely used, as in almost never. The Poser solution is a lot easier and allows for hair, something that the Daz solution does not. The two hair plugins for Daz, Look at My Hair and Garibaldi, don't allow for dynamic movement. There has been some chatter that LaMH is playing with the idea, but nothing has come of it. Dynamic options in Daz is wide open and has a very large customer base that would embrace it with open arms.
So, I just want you to know that we appreciate all your efforts here. We also understand how you want to protect your work and we support that. Whatever you need, we are happy to help and encourage. As a Daz user though, I will really want to use dynamics much more when it comes to Daz Studio. I'll still use your dynamics software in Poser, but I'll end up doing all my animations in Daz, not Poser. I find Poser far more clunky, unintuitive and harder to get the desired results. This doesn't mean Poser can't or isn't easy to use, just that with all the 3D apps I've used in the past, the transition to Daz Studio has been relatively painless compared to trying to get Poser to work they way I want.
As far as integration into the next version of Poser, I'm not sure Smith Micro will be on board. If so, they would most likely want to buy the rights to it so they could bundle it in. The model Daz uses for Studio is more like what VWD is doing as they use an plugin technology and encourage it quite a bit. Poser seems to want to be all things to all people and have everything in the package. At least that's how I see it. That being said, if VWD was in the next Poser, it would make it far more attractive to purchase. I won't upgrade my Poser for at least a year or more.
I'd rather see this:
Finalize the code and get the distribution setup finalize.
Release.
Get a Mac version coded.
Get a Daz Studio version coded.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
VWD: Don't give up on Daz Studio. I know that Poser just came out with the Superfly renderer, but Daz has had their Iray renderer out for over half a year. Both programs now produce amazing results. With Daz Studio being free, more people are willing to spend on extras where a lot of Poser users want it to be a part of the program since they are already spending money on it. Distribution though is probably a pain. They do control it pretty well so piracy isn't as much an issue, although it's not completely eliminated I'm sure, but they probably take a bigger slice of the earnings too, so it a bit of a double-edged sword. Outside of trying to determine the ROI (return on investment) that the code changes would require, I have no idea if it would be worth it money wise, but as a frequent Daz Studio user and infrequent Poser user, I'd love to see it on that platform. I do keep Poser around though. I just wait for ridiculous upgrade sales before I move up.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
piersyf posted at 9:41AM Wed, 25 November 2015 - #4240804
I tried that MacSavers. Doesn't work. They still 'parse' the card number, flag it as fraudulent and block the sale. PayPal is a no go for my credit card. Not that I'm banned, just the card. Part of my irritation is that I still get regular emails from them asking me to input new card details. Look, I know the vast majority have no problem with PayPal. Heck, my fiance could buy it for me if it comes to that, I'm just saying that there are a few people around like me who CANNOT use the service through no fault of their own, and was just suggesting to VWD that there are other options that are just as credible and would net a bigger return. You also don't have to limit yourself to a single service.
Sounds like your only avenue is to get a prepaid Visa or MC to make purchases on PayPal. What a pain. I feel for you. I have a preferred business PayPal account and that might be what's helping me in some situations. Who knows.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
I don't understand why Daz3D doesn't talk to VWD. Their dynamics, while very realistic, are lagging so far behind that most people ignore it. Many have asked for a new system since the current system requires dynamic clothing creation software that costs somewhere in the range of 15 grand. This system is so easy to use and could use the new Genesis models and allow clothing content for characters made a decade ago work on even the Genesis 3 models.
As for PayPal, there are a lot of people who have had terrible experiences. Unfortunately, there's not a single merchant service that doesn't have the same track record. I've used several over the years, both as a client and as a merchant. There is no silver bullet for this. PayPal is still the easiest option for the most people. PayPal has also worked very hard to allow people to pay with a card without the need for an account. In fact, I paid for a item with a card via PayPal without logging into my account at all and it worked perfectly. So, it's still the best option, but you can't expect it to please everyone.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
The news in Paris fills me with sadness, frustration and hope. I feel sad for those that have lost loved ones from such a senseless act. I'm frustrated that there are people that value life so little that they feel they have to impose their will on others, freedoms be damned. I have hope that perhaps everyone will finally see ISIS for what it is, a group of hate mongers that only wants to control others and that they use the religion of Islam as a vehicle for that. I do not blame Muslims or Islam, but the extremists like ISIS I do blame and hopefully the world will understand that people like ISIS exists and need to be dealt with, not ignored.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Can I take another V4 character with a different morph and use that RIP file with the clothing for a differently morphed V4 character? Or does it have to be the exact same character?
As an example, I use Sandra and the Pretty Party Dress. Sandra is a V4 morphed character. After it's done, can i use Josie, a V4 morphed character and that RIP file from Sandra for the clothing?
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thanks for the change on the Gravity number. It will help solve a lot of confusion for new users.
As for the glue option, I clearly need to work with this to get the results I'm trying to achieve. My question here though is: Can I save the settings on a piece of clothing after I have setup what is 'glued'? I'd hate to have to re-do that work every time I added that cloth. A preset that I can save for it would be awesome. One of the things I was to use dynamics on besides dresses is coats and jackets. I don't mind shirts or tight pants conforming, but jackets and lose clothing should always flow. For a large animation project, having to glue an item to a model over and over again each time you want to re-do the animation sequence could really take up a lot of time. Saving a preset for a specific clothing item would be very helpful here so you can just load it each time, or even better, the VWD app can remember it.
As for the mass, I think your solution will work fine. It's clear you have this well thought out. It's just a matter of us understanding it enough to use it. I'll get there. Just takes me some time.
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
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Thread: VWD Version | Forum: Virtual World Dynamics