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2002 May 10 5:15 PM
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1,022 comments found!
There's lots of "not there" things in Poser 5 Anton, and with all the other foibles (too many to list here) it's one of the most scream inducing applications I know of, but that doesn't invalidate it; just makes it... different. With all the connotations of that word. Without Poser there is no poser userbase and without integration of Poser the userbase will not translate to Shade - it's a good app, very good but... well, it's harder to learn than Poser, a lot harder and I think we both know very well where "learning" stands in Poserdom. :) So, the owners of Shade want the transit routes, the entry visa and work permits and other facilities that Poser (Curious Labs) offers. I don't think they'll drop it too fast. Not because of some little forum hidden somewhere on the planet surface or from any sense of decency towards the poor users who have been mistreated all these years, but because of things that Poser has to offer (with decent coding and some creative repair work). So the future of Poser, while still very much up in the air is also somewhat brighter than it was a few weeks ago left to the auspices of half a dozen box packers in the CL office. My own volatile opinion isn't suitable for this thread but even I can see a "chance" for poser here. Studio isn't the new Messiah, won't be for a while yet. It's promising that's for sure and as soon as I can get my grubby little paws on it I'll play with it too. If it increases the work flow for what I do then great, Poser can take a flying F*** at a rolling donut. I'm completely mercenary in that respect. Meanwhile, it's not in my paws and at the moment (alpha) isn't likely to improve my workflow. Besides. It's Daz. They're just like Curious Labs in some ways. Release item, three service packs, done. It applies to their figures so why not their software? The existence of Studio doesn't invalidate nor destroy the existence of Poser. Price is different (free) but we've yet to see pricing schedules for the plugins which might make all the difference for certain users. There's more than enough room around here for two competing applications and with the current userbase I don't see the death of Poser for at least 18 months, if at all.
Thread: Re: Render Setting #2: OGL and DepthofField Off - only AntiAlias On | Forum: DAZ|Studio
Attached Link: http://www.opengl.org/
OpenGL http://www.opengl.org/ **quote** OpenGL is the premier environment for developing portable, interactive 2D and 3D graphics applications. Since its introduction in 1992, OpenGL has become the industry's most widely used and supported 2D and 3D graphics application programming interface (API), bringing thousands of applications to a wide variety of computer platforms. OpenGL fosters innovation and speeds application development by incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. Developers can leverage the power of OpenGL across all popular desktop and workstation platforms, ensuring wide application deployment. ** Hope that helpsThread: Please post D|S posts in the D|S Forum | Forum: Poser - OFFICIAL
Another better poser? smile Ahhh, such would be the luck huh? Daz couldn't and can't make a "poser" they'd get themselves into a nightmarish situation with Curious Labs that could well bankrupt both companies. So they've take the idea - which is not protected - and made an application that they feel better reflects the needs of users for character manipulation. Max has the same thing with Humanoid and Biped and whatever other plugin is available. Lightwave has things like Messiah and then there's other programs like Antic3D, Crowd and half a dozen more than are "poserish" in as much as they allow the manipulation of "characters". Each one is very different to the other and that's going to be the case with Poser and Studio. I don't disagree with you that people will probably adopt both and use both. But like with rendering. Only a relatively few people render exclusively in Poser. Same with Studio. There will be people who'll continue to use Poser because of functions it possesses (like the cloth and face room etc) and use Studio for other things. There will be people like me who's only contact with Poser is posing a character, and everything else is done in another application. Studio as such won't cause a split in the "community" (whatever that is) because there's no reason to split it. There's no war being fought for supremacy here. Poser has integrated various tools. Studio has followed the more popular route of plugin integration. This makes it more configurable for the users who will buy only what they need, whereas with Poser they may well get tools they don't need. For instance, in my view Poser 5 is almost useless. It offers no improvements to the interface, to the boning or creation of characters, it offers nothing in the workflow that I don't already get (faster) with Poser 4. Hair, cloth, renderer etc I already get far better from Cinema. So it offers me nothing. For a great many people though it is an answer to a lot of problems. They get the built in integration of tools they could not otherwise afford. I don't think you need to worry at all about Poser losing popularity, nor the Poser forum dying out or any other such scenario because there are advantages to all and every application available and Poser, while still suffering problems, is unique in some of the things it offers - such as character manipulation. It would take me a considerable amount of work to bone a figure for C4D, Poser already has them, in spades. So... what's easier? :D This is one of the reasons I think that keeping the two forums seperate is a good idea. Not because I hate one or the other company, that's irrelevant, but because they're both very different programs.
Thread: Please post D|S posts in the D|S Forum | Forum: Poser - OFFICIAL
A posing forum? How to manipulate an arm? Make a character sit? Oh I hardly think so. Poser 5 (if/when) they fix it properly, introduce sensible memory management and eliminate the P4 weirdness that it's inherited will be an extremely versatile and powerful application all it's own. The potential for integration into the Shade software makes it even more so. I doubt there'll ever NOT be a need for a Poser forum and it's future may well be far brighter than I might even think. Having spoken at some length with Katherine at CL I'm quite hopeful that it will improve and fullfill it's potential. In that respect Poser is and will become a vastly different application to Studio. There's been a mistake opinion in this and other forums that Studio is "another Poser". It's not, it was never intended to be and trust me, manipulating and posing characters in Studio will be and at the moment now, is, significantly different to Poser. As an example. If I was to post instructions here on "posing" a character for Cinema, or Rhino, the instruction set would make absolutely zero sense to a Poser user. I do see what you're saying but Studio is as removed from Poser as 3DAntic is removed from poser. They are not, and will never be the "same".
Thread: How do I link D|S to my Poser folders? | Forum: DAZ|Studio
Veritas. Do you use the new asset management in Poser 5 or just leave things as they are in a single tree? I know Pbooost can cause issues with other software referencing the poser runtime but I'm not sure if Poser uses a logical windows based tree structure or has some funky thing unique to itself (like so many other things it does). if so, that may be one of the issues affecting crescent.
Thread: Please post D|S posts in the D|S Forum | Forum: Poser - OFFICIAL
YOu see before daz studio poser was the only software that posed. Just to deal with this seperately. Way wrong. So far out there that we're where the buses don't go. Poser is unique in the simplicity with which it allows character manipulation but it is hardly the only software that poses. Sorry, but Cinema4D is far superior to Poser's ability to move limbs. The primary difference being that Poser has it all set up for you and in Cinema/Max/Lightwave/Maya etc you actually have to do some work of your own.
Thread: Please post D|S posts in the D|S Forum | Forum: Poser - OFFICIAL
I disagree estherau. For several reasons. Studio, if it makes it to full blown application will be, of necessity, considerably different to Poser. So posts regarding studio sections. Materials, path reference, and whatever plugins are designed for it will be vastly different to Poser. For instance, I would not dream of asking for help here for the Shave & Haircut plugin for Cinema, although it does pretty much the same thing as Poser's Hair Room. The reason being that it's vastly different (and far better). Studio is the same. It already is showing considerable differences to Poser and placing the two applications in the same forum will create problems. Studio being the newer application and still under the "wow cool" factor will flood this forum with posts that are utterly irrelevant to anything. It is totally unfair to Poser users, new and old, to expect them to wade through umpteen posts about something they either won't or aren't using and perhaps have no interest in. If future characters are introduced like Steph Petite, you'll find out about it in this forum just as fast as in the Studio forum. That forum is for STUDIO, not Daz figure/cloth/hair/texture releases. Those will for the foreseeable future still be poser based because that's where the majority of their user base is, and because Studio is still only test-ware. Embracing both softwares is neither here nor there. I use Poser, Bryce, Cinema4D and Rhino. Should I post ALL my questions in this forum just because they're "related" to Poser? Or because I use Poser figures? No, there are specific software related forums where I can get the answers I need for the software I'm using without having to wade through dozens of utterly irrelevant posts. I'm hardly unique in this so I don't think this is a bad move by Rosity at all. In fact, for a change watches admin fall over in shock I actually agree with this decision of theirs.
Thread: How do I link D|S to my Poser folders? | Forum: DAZ|Studio
Crescent. Regarding your "can't find the runtime" problem. Several applications store things in an ini file. Poser stores them in a rsr but that's rather unique. I don't have studio so can't check but it may be worth checking for a preferences file (like an .ini) and seeing if the location is hard coded into that file and correcting it. A problem I discovered with one app I use is that while it allows virtual paths to reference libraries it had to be hard coded into the ini or the app lost the reference. Probably way off track but it's a thought. :)
Thread: How do I link D|S to my Poser folders? | Forum: DAZ|Studio
the compression routine that is supported by pro pack is a very basic zip compatible routine, a pzz pr crz file can be opened by Winzip. That Studio does not support zipped or compressed files is hardly an oversight. I have Cinema, Bryce, Maya PLE and a few other progs and lo-and-behold they don't support compression either. I have no idea why CL decided to do what they did and can only assume it's because of the physical size of poser files which can easily make 3 figures (compression reduces that). I see no real problem if Studio doesn't support it. It's supposed to be a Daz program after all, not a new Poser. If you can point me to another 3D Application that supports compressed files I'll be happy to rescind my opinion.
Thread: Please post D|S posts in the D|S Forum | Forum: Poser - OFFICIAL
Why? Daz Studio is not Poser, it doesn't work like Poser it doesn't even look like Poser the only thing it has in common is Daz because of the figures. Would you also suggest therefore that the Poser forum should incorporate the Bryce, Vue, Lightwave, Cinema and other forums just because they use Mike and Vickie? No, this is the Poser forum, as such it's for Poser related problems. Not endless "wow cool" or "look what I dun" Studio stuff. Nor is it here for endless Studio bug reports. Renderosity created a Poser Beta forum for Poser 5 when it was released in it's nightmarish form, so it seems perfectly reasonable to allow the Poser forum to continue in the same vein by creating a Daz Studio forum. The forum is for STUDIO, not Mike, Vickie and all the other virtual dollies.
Thread: Daz Studio posts in Poser forum? | Forum: Community Center
No, that's one of the problems when one doesn't use the forum view (full listing) to browse the forums. One tends to miss what's new. Like the UVMapping forum and all the other goodies that lurk here.
Thread: Adding a warm glow to skin! | Forum: Poser - OFFICIAL
Sounds very similar to the settings suggested by Maclean which I've used virtually since he suggested them Lights H16/S240/L228 hadow to anything LESS than .500 and the map size to 1024 Skin instead of the default black for highlight and ambient colors, set them to 8/110/35 Works fine for me and gives a very rich skin tone in all the variations from light to dark skin.
Thread: Daz Studio posts in Poser forum? | Forum: Community Center
Thread: How do I link D|S to my Poser folders? | Forum: DAZ|Studio
ROTFL. Thanks Crescent I think that might be helpful, then I wouldn't feel quite such an arsehole. :) as I don't have most of the forums displayed, Poser is usually first on the list. It wasn't until after I had my little snit fit that I realised "Hang on, this IS the Studio forum". Ooops. Hey, I'm allowed to be a complete idiot at least once a year. :D
Thread: How do I link D|S to my Poser folders? | Forum: DAZ|Studio
bangs heels together I did not click that link I did not click that link I did not click that link Nope. appears I did. For anyone that just caught my post. OOps. Sorry. :)
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Thread: Please post D|S posts in the D|S Forum | Forum: Poser - OFFICIAL