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Thread | Author | Replies | Views | Last Reply |
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VirtualWorldDynamics | 786 | 82253 |
157 comments found!
@Biscuits : the video is on YouTube. Congratulations for your Cloth!
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Follow me on Twitter : @VWDynamics
Watch demo videos on Youtube
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
@Morkonan : Excuse me, i didn't answer to your question, No I don't use the wind generator in Poser: I never use it and I don' know what are its capabilities. By against, I have my own wind generator, It can be use or modify during the simulation. For now, I only has a strength, a random strength based on vertices and 3 directions values. I want to include a squall system based on the time.
For now, the program only works with Poser. The first reason is that Poser was created to manage Characters, clothes and hair. I could write an import of .OBJ files for many software, I regularly works with 3D Studio Max, its scripting methods (MaxScript) are very different to Python. I often import .OBJ files in Max but it has not been created to manage characters libraries. I don't know Carrara, by against, I know it is a very good software. In my mind, the program(VWD) works with Poser but it could generate animations for all the software than you could need.
I hope this answers to your questions. It is important to understand that an .OBJ file don't need to be included in a Poser library, you can import every .Obj file you want using all the methods you want and make a simulation with it (them). The only necessary thing is to have a basic license of Poser who is not expensive. I don't receive money for this. ;-)
@Biscuits : The rendering is in progress creation. I hope you like it.
Thank you for the attention you have for this thread.
____________________________________________
Follow me on Twitter : @VWDynamics
Watch demo videos on Youtube
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Hello,
I will try to answer to all the questions:
For me VWDCloth&Hair is not a plugin but a program because the relation with poser is historical but not necessary, I like Poser and it was easy to program interface relation with Poser in Python and easy to import animation in .DYN format to use them in the cloth room.(it's my only relation with the Cloth room). I will make a video which shows that the Cloth room generates some problems who are easy to correct.
I regularly write scripts for 3D Studio Max and could export the animations in PC2 format if necessary .... or others.
The program works with all versions of Poser. Personally, I use Poser9 and I think VWD can work in Poser6 and up. (Without Magic number problem!!). It works with Poser Pro. The program installation can be made everywhere. Personally, I install the files in a "C:VWD" directory.
@wolf359 : Currently, I don't have relation with Smith Micro. The program development has been made using a Poser7 Python scripting Manuel. The functions I use in Poser was present at the beginning of the Python implementation. There is no reason for my program to stop its updates.
The program can work with dynamic Clothes. I will make a video that shows the calculation speed using this kind of clothes.
Nevertheless, the program don't work with strandbased hair but if these hair can be imported as mesh, there is no problem. I will make a video showing 2 methods to animate the same hair.
@Biscuits : you can send me some of your works if you want but i hope you will be able to test your clothes yourself the next week. The demo program will not allow to save the results of your simulations, but you will be able to see the result in a video generated during the simulation. This video could be played at realtime to see the quality of the simulation.
Thank you for your French replies, I hope the reason is not my bad English. ;-))
I regularly write about my videos. These videos will be demonstration videos (in French... sorry !!). I promise to add subtitles as quickly as possible.
@RobynsVeil : You are right, my date was not precise enough, I hope to finalize the program before September. The program accepts all meshes using the .OBJ format. By experience, it is difficult to simulate clothes and hair which exceed 100.000 vertices. When I say I want to protect the program against reverse engineering, I want to say I want to avoid the copy of my new simulation methods.
Don't hesitate to write new replies if my response are not in agreement with your question.
Thank you.
____________________________________________
Follow me on Twitter : @VWDynamics
Watch demo videos on Youtube
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thank you for yours comments.
I publish 2 new rendering videos on my channel.
I decide also to publish my 2 presentation videos. They show 2 capabilities of the program.
I have made these videos in French, I will create subtitles in some days.
If you are interested, i can create this kind of videos to show all the capabilities of the program.
Currently, i work on the demo program. This version will permit to test all the functions but will not permit to export the results into Poser.
This limited version will be sent to the Renderosity Free Stuff the next week.
The reason is that I want to protect my program to reverse engineering. The final version will be ready in the summer.
I will not be able to finalize it before. Sorry.
@Duanemoody : The movement of the clothes and hair follows the movement of the character and depends of the gravity, I would be happy
                           to find better animations to create new animations. The reason of your disappointment is perhaps some defaults of these animations.
VWD
____________________________________________
Follow me on Twitter : @VWDynamics
Watch demo videos on Youtube
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
The name of my channel is definitively "VirtualWorldDynamics". I deleted the channel with my name.
I wanted to post quickly my videos and i used tools and codec I never used before. The result is really with a poor quality.
I sent the same videos generated using my tools and using a XVid codec. The result is really better. The new videos are named "_new". I will delete the old videos. All the new renderings will be send with this method.
Pumeco, you are right, 45 minutes on a 32 threads machine could seem important, but this time is for all the scene which contains 3 simulations. For this kind of scene, the more complex element takes 25 mn and the 2 others take 10mn each with all the interactions between my program and Poser. In reality, the simulations take 70% of the total time. It is important to know that conforming clothes are much more complex than dynamic clothes, their simulations need much more dynamic relations to attach the different parts together. I also want to precise that on the same machine, each rendering made in 640X480 with global illumination took 2 at 3 more time than its entire simulation. I am sure you will enjoy to see fast simulations when you will use the program even on your quad core processor.
The rendering videos are useful to show the final result but i should like to publish presentation videos to show how works the program. I began to create this kind of videos but my English speaking is not good enough. I tried to create demonstrations using my language, (French), but the result is not interesting for everyone. I want to create new videos using subtitles which will be more useful for everyone but this work is very long.
I want to show all the capabilities of the program like animate earrings, simulate wind or catch a part of a cloth with one hand.
I can publish my 2 videos in French showing 2 functionalities of the program if you think this could be useful.
I'm happy the program seem you an interesting extension for Poser.
Thank you.
____________________________________________
Follow me on Twitter : @VWDynamics
Watch demo videos on Youtube
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
Thank you for your congratulations.
I can't create a new name using "virtualworlddynamics" because my mail already exists with this name.
I just want to see my YouTube channel with my pseudo and not my real name.
could you delay the thread until i resolve this problem?
____________________________________________
Follow me on Twitter : @VWDynamics
Watch demo videos on Youtube
Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL
You are right, my channel has been created with my name.
You can access to my channel using the name "GĂ©rald Contesse".
I want to create a new account with the name "VirtualWorldDynamics" quickly.
Excuse me for this problem.
____________________________________________
Follow me on Twitter : @VWDynamics
Watch demo videos on Youtube
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Thread: Conforming clothes and hair animation | Forum: Poser - OFFICIAL