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JustBeCause | 41 | 1873 |
191 comments found!
I could need some help now that some users gotten active that seem having some experience to expand that Vascularity script to use on older skins for a one klick adjustment
I got the three main lines for the script " Example "
KsColor 0 0 0 1 used for Specular
KdColor 0 0 0 1 used for Diffuse
KaColor 0 0 0 1 used for Ambient
This would be a black setup , now what I would need is the code for
Alternate_Diffuse
Alternate_Specular
Is there any similar shortcut or does it have to look like this ?
nodeInput "AlternateDiffuse"
{
name "Alternate_Diffuse"
value 0.945098 0.945098 0.945098 "For white"
nodeInput "AlternateSpecular"
{
name "Alternate_Specular"
value 0 0 0 " For Black
Hope that some have Poser file scripting knowledge in his thread to figure out these shortcuts, it would save me some time making a search.
Thread: Vascularity for Poser 13? | Forum: Poser 13
Rhia474 posted at 6:32 PM Wed, 11 October 2023 - #4476129
:) actually contrary, trying to find simple solutions for Superfly to be working , even better if it works for both render engines without fully have to change the setup. Making life easy. Well hope the setup works for you .Holy cow, I'd rather this does not turn into a Superfly bashing, please, especially since that's the rendered I work in exclusively these days. I happen to like it very much.
Thanks for posting the MAT file, JustBeCause, I will check it out probably tomorrow once I got a minute.
I do not use mainly superfly for rendering as most of the stuff collected like Character skins are not setup for it . But the past day's started to build up some simple Pz files that remove and adjust the glossy plastic effects that are caused in superfly with older packages. had them already in use for the veins renders made in here, still have to fix them a little, not because of the adjustment, because some detach some nodes. If I manage to make a good Pz file for this purpose I'll drop it in here making it possible to use these neat old character skins with just a click in superfly.
Thread: Vascularity for Poser 13? | Forum: Poser 13
JoePublic posted at 2:16 PM Wed, 11 October 2023 - #4476124
:)) LOL I never thought of making changes in this cause sure saw that Poser is using inch system, in our region it is metric and never really had a great understanding for these measurements unless for sanitary installations. But for poser well ... I just turn the dials until getting the result i wish having , it rather depend on the Image contrast how the effect ends up especially for Bump or Displacements, So spin that wheel, render, spin it again, render again, until you get what you want. Changing the Image with another value of contrast or Lightning will change the setup of your dial anyway no matter what measurements you are usingBTW, setting Poser's units to meters is of course the most convenient way to handle distances.
Because then you can actual tell distances directly just by looking at the dial settings:
1 = 1meter, 2 = 2meters, 3= 3meters, etc.
;-)
If making in our case the Vain white darker well then you have to make a higher value so I think that it mostly depends on the texture and a Dial weather metric or inchy has no Standard setting for all to get the same results , best is just to play with the dials, colors or in our case math arguments to see what effects can be achieved, naturally depending on the B&W bump map you are using. So if one is using metric in our case he just spins that dial to get the best result after attaching the given setup nodes to the Bump, is just basics, like an old radio to find the right channel <<---- wonder if they also were bothering if it is metric or Inch :))
Thread: Vascularity for Poser 13? | Forum: Poser 13
actually using the Standard poser units ... never changed the settings ..." it should be Feet " in the interface Units. I think most users just leave it as it is , personally never had the need to change this interface setting :)
Anyway, it is up to any individual how he wants to achieve these Veins effects or even scales on a skin, this method is simple, does the trick very well for many effects without having to mess around with loads of nodes in cycles or whatsoever being frustrated not getting good results. Guess people are happy if getting a good 2d render result is a simple way, same thing for skinning a model :)
I also think it would be more convenient for forum members getting Mt5 setups instead of complex screenshots of setups that they almost cant figure out how they got built, ending up to give up, for the one who is giving a solution it is also the better choice to drop a Mt5 sample rather then making screens and trying to explain the cause, for most it just needs to work in a simple way.
Info: Adding this setup to Displacement on head and neck could cause a inverted effect on the right side of the figure so better use Bump in these two regions for superfly
Thread: Vascularity for Poser 13? | Forum: Poser 13
Note: It is a simple setup giving the "basics" for further effects, to get the glowing veins I just attached the value-1 Veins node to either Alternate Diffuse or Ambient color to get a Alien effect. It works in every Poser version Firefly and superfly and is no big magic.
Thread: Vascularity for Poser 13? | Forum: Poser 13
Thought there was not much interest as there were no further reactions in this thread ....
This is how the setup looks like in my setup the attached Mt file can be loaded on a desired region of your loaded model. Add your Vascularity textures into the Nodes, copy the 3 nodes and apply to each region of your textured model. Attach the nodes to the Bump, set bump to .008 depending on the strength you wish a little higher or lower.
Thread: Vascularity for Poser 13? | Forum: Poser 13
Content Advisory! This message contains nudity
This is what I'v got so far for Vascularity in Poser 13 Superfly. But noted there is not further interests in a simple setup, users might of found there own solutions by now. so not wasting any further time on this :) Some Creator might sell one day a feature in the store for P13
Thread: Vascularity for Poser 13? | Forum: Poser 13
running some setup tests with bump and displacement for the Mat file both seem to be working on P13 Superfly. Just a quick setup to check if nodes are ok added glow no skin maps ( Glow might reduce the Vein shadow effects )
Bump setting
Displacement setting
Thread: Vascularity for Poser 13? | Forum: Poser 13
As I get a little time I'll try to drop a Material file in here with the vascularity setting that you can just load your Maps into renamed nodes, would make life easy for simple users. Also thought to add a instance with a optional node giving the veins a Alien Blood look Like Glowing yellow or green. ( You will just need to use your own maps )
After checking again I could not find any Problem zones on the setup used for the superfly renders ( No negative Vein effects that is causing branding or scar effects on superfly renders )
Thread: Vascularity for Poser 13? | Forum: Poser 13
In your render it seems more like an effect that Gradient bump was making in firefly using s tangent ... one side was inverted getting a mix of negative and positive results , such results in a render sure would make them useless.
Thread: Vascularity for Poser 13? | Forum: Poser 13
Content Advisory! This message contains nudity
You seem to be making your life very complicated .... Just use Bump settings instead of displacements, it might give you the results you are looking for in P13 Superfly.
Vascularity renders on V4 Poser 13 Optix Superfly Render ... Quick basic test
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Thread: Vascularity for Poser 13? | Forum: Poser 13