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204 comments found!
Quote - Thanks again.. I haven't gotten started yet today but this is now in my que to watch. Your videos are appreciated.
Pleasure. Hope it helps.
Thread: Large Set Walkthrough | Forum: Animation
Attached Link: http://forum.daz3d.com/viewtopic.php?t=184321&highlight=
> Quote - Outstanding renders given the render times. Thanks for the sharing and the tutorals.Hey thanks for the encouragement.
The good news is that even on an older computer (mines the chipset before the i5 came out,so only mid tech now), by compromising slightly on the lighting I can get complex scenes rendering in 1 min to 1 min 23 (per frame) for most frames.
I'm not sure if you saw this video but it explains my compromise (which was used to produce the scene) - link should be somewhere in this message.
Best of luck friend.
Thread: Large Set Walkthrough | Forum: Animation
Quote - That is very impressive. That's a huge set with a ton of detail. The texturing and finish on every thing matches. Just really nice where nothing looks out of place or like it was done in a different style. I might add a bit more ambiant light and the sky is overly clear of clouds. All in all, a huge amount of really nicely done detailed work
Thanks. Yes more ambient light would have been correct.
I didn't want to wash out the models (so I went for slightly less realistic for a better demo of the models). Also clouds seemed to slow down the rendering, otherwise they would have been left in.
Thread: Large Set Walkthrough | Forum: Animation
Quote -
If you need help creating additional shrubbery, I've got a copy of PD Pro Howler waiting for you. Particle brushes can make tufts of grass quickly, for mapping onto billboard polygons. Of course in Carrara you probably use the real Plant object, right?
Glad you enjoyed viewing it.
re shrubs: Yes I tried mapping onto flats but the shadows let it down, most of the shrubs are plant objects for that reason, and yes things are a bit greener in the UK - we seem to attract the rain!
Thread: New Animation. "Awake to a nightmare". Sci Fi Funk episode 4. | Forum: Animation
Quote - funk, I checked it out - scary!!
p.s. they don't want ya to embed flv/swf in these posts (possible but difficult), but they allow ya to post in their vid section.
ah ok - thanks for the tip.
p.s. that's the most scary episode in the film - it calms down now and you get to experience the future! (erm ... when time allows for me to do the next one).
Thread: New Animation. "Awake to a nightmare". Sci Fi Funk episode 4. | Forum: Animation
Thread: Underwater 3D Animated Environment | Forum: Animation
Yeah I know and its good, but I couldn't understand it ( either of the last 2 versions)
Ah well.
Thread: Underwater 3D Animated Environment | Forum: Animation
well you have my full respect. I couldn't make head nor tail of blender.
Daz and Cararra are the only ones that make sense to me.
Thread: Underwater 3D Animated Environment | Forum: Animation
Really like the movement.
This is presumably done with some kind of physics plug in? I have used the life plug in for Daz studio, but about to use Cararra with its own physics engine.
What software did you use?
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Thread: Fast Night Time Lighting for Youtube 3d Animation. | Forum: Carrara